
Some developers, however, criticized Blizzard’s approach. He noted that monetization comes in only at the end game and that the “vast majority of players” are not spending money. According to some calculations, it takes over $500k to max out a character.īlizzard president Mike Ybarra later tried to justify Diablo Immortal’s P2W mechanics. This is largely due to its monetization model, which almost turns it into the pay-to-win experience in the end game. The game has drawn a lot of criticism from players at launch, becoming the lowest-rated title in Blizzard’s history. The country currently accounts for 61% of total player spending, followed by the US with 16%.

How did Diablo Immortal perform last month?

PUBG Mobile, another title operated by Tencent, finished second with $156.3 million in revenue.94% of revenue came from China, followed by Taiwan (2.3%) and Thailand (1.8%). According to the latest Sensor Tower report, Tencent’s Honor of Kings once again took first place, generating over $222 million.The highest-grossing mobile games of August 2022
